![]() ![]() Technophage stands in a league of it's own. Unless it is a technophage I find this one of the easier missions. split = 2 marines and 3 marines plus dreadnough, then with interceptor go near where remaining chaos are, use infinite gate (teleport all marines to one place in line of sight and end the remaining chaos)Īgain, technofage elite guardsmen its the problem, im playing on standard, so in higher difficulty maybe its better avoid guardsmen mission all together Good advice, thanks for the good advice, when its not technofage reinforcements squadroms are way less tough, when you have the dreadnough. Servitor missions are wholesale boring garbage not worth the risk or reward. The ONLY reason you would play them is if you want to avoid a morbus in which case much of the time, even Morbus is preferable to servitor missions or you direly need the reward, which I have never needed. They entirely grey out and won't do anything.įor anyone looking for advice for these from someone who has played legendary a lot, here it is. They literally miss/shoot at nothing or hunker down 95% of the time.Īdditionally, there are bugs with servo skulls not working properly on those missions. ![]() Splitting your forces is fine but the troops they give are worth less than nothing. ![]() The cover system gives you almost no good positioning against incoming portals. Originally posted by D7Watch:I'll agree that the servitor missions need to be looked at. ![]()
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